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21
LICENSE
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LICENSE
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MIT License
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Copyright (c) 2024 Maximilian Moser
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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README.md
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README.md
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# Maxman
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Maxman is a simple game inspired by classics such as `Pacman`, `Achtung, die Kurve!` (also known as `Zatacka`), and `Snake`.
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The basic goal is to grow by eating the food lying around until you're big enough to eat your competitors.
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## Getting started
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The game's requirements are listed in `Pipfile`, so you can just install them with `pipenv install`.
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To run the game after installing the requirements, use `pipenv run ./maxman.py`
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## Controls
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Per default, each player has their own key bindings (up, left, down, right):
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* Maxman (yellow): `w`, `a`, `s`, `d`
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* Blackman (black): `i`, `j`, `k`, `l`
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Other key bindings are:
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* `SPACE`: Pause/resume
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## Playing against AI
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If you want to play against the AI instead of other players, supply the corresponding CLI flag: `pipenv run ./maxman.py --ai`
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